                
				<defaultLight shaderNode="Central_Bar_Leds" lightTypes="2" intensity="35" />
			    <defaultLight shaderNode="Central_Bar_Reflect" lightTypes="2" />
				
			  <high>
				<light node="CentralBeamHigh" lightTypes="2" />
              <high>
			  
	    <i3dMapping id="Central_Bar_Body" node="0>0|13|2|0" />
		<i3dMapping id="Central_Bar_Leds" node="0>0|13|2|0|1" />
		<i3dMapping id="Central_Bar_Reflect" node="0>0|13|2|0|2" />
		
		<i3dMapping id="CentralBeamHigh" node="0>0|13|2|0|3" />